
The Dock
June 11th, 2025
/Unity/
/Team (4+)/
What it was
The Dock was an experience created as the final for a sound design course, complete with fishing, an environment to explore, and a boat the player could travel around in.







My Role
I was the one tasked with implementing most things into Unity, including scripts, sounds, global volume, assets, etc. Furthermore, I programmed the core fishing and footstep systems.
